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- #pragma once
- /*
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /*
- Situational awareness for ArduPilot
- - record a series of moving points in space which should be avoided
- - produce messages for GCS if a collision risk is detected
- Peter Barker, May 2016
- based on AP_ADSB, Tom Pittenger, November 2015
- */
- #include <AP_ADSB/AP_ADSB.h>
- // F_RCVRY possible parameter values
- #define AP_AVOIDANCE_RECOVERY_REMAIN_IN_AVOID_ADSB 0
- #define AP_AVOIDANCE_RECOVERY_RESUME_PREVIOUS_FLIGHTMODE 1
- #define AP_AVOIDANCE_RECOVERY_RTL 2
- #define AP_AVOIDANCE_RECOVERY_RESUME_IF_AUTO_ELSE_LOITER 3
- #define AP_AVOIDANCE_STATE_RECOVERY_TIME_MS 2000 // we will not downgrade state any faster than this (2 seconds)
- #define AP_AVOIDANCE_ESCAPE_TIME_SEC 2 // vehicle runs from thread for 2 seconds
- class AP_Avoidance {
- public:
- // constructor
- AP_Avoidance(class AP_ADSB &adsb);
- // obstacle class to hold latest information for a known obstacles
- class Obstacle {
- public:
- MAV_COLLISION_SRC src;
- uint32_t src_id;
- uint32_t timestamp_ms;
- Location _location;
- Vector3f _velocity;
- // fields relating to this being a threat. These would be the reason to have a separate list of threats:
- MAV_COLLISION_THREAT_LEVEL threat_level;
- float closest_approach_xy; // metres
- float closest_approach_z; // metres
- float time_to_closest_approach; // seconds, 3D approach
- float distance_to_closest_approach; // metres, 3D
- uint32_t last_gcs_report_time; // millis
- };
- // add obstacle to the list of known obstacles
- void add_obstacle(uint32_t obstacle_timestamp_ms,
- const MAV_COLLISION_SRC src,
- uint32_t src_id,
- const Location &loc,
- const Vector3f &vel_ned);
- void add_obstacle(uint32_t obstacle_timestamp_ms,
- const MAV_COLLISION_SRC src,
- uint32_t src_id,
- const Location &loc,
- float cog,
- float hspeed,
- float vspeed);
- // update should be called at 10hz or higher
- void update();
- // enable or disable avoidance
- void enable() { _enabled = true; };
- void disable() { _enabled = false; };
- // current overall threat level
- MAV_COLLISION_THREAT_LEVEL current_threat_level() const;
- // add obstacles into the Avoidance system from MAVLink messages
- void handle_msg(const mavlink_message_t &msg);
- // for holding parameters
- static const struct AP_Param::GroupInfo var_info[];
- protected:
- // top level avoidance handler. This calls the vehicle specific handle_avoidance with requested action
- void handle_avoidance_local(AP_Avoidance::Obstacle *threat);
- // avoid the most significant threat. child classes must override this method
- // function returns the action that it is actually taking
- virtual MAV_COLLISION_ACTION handle_avoidance(const AP_Avoidance::Obstacle *obstacle, MAV_COLLISION_ACTION requested_action) = 0;
- // recover after all threats have cleared. child classes must override this method
- // recovery_action is from F_RCVRY parameter
- virtual void handle_recovery(uint8_t recovery_action) = 0;
- uint32_t _last_state_change_ms = 0;
- MAV_COLLISION_THREAT_LEVEL _threat_level = MAV_COLLISION_THREAT_LEVEL_NONE;
- // gcs notification
- // specifies how long we should continue sending messages about a threat after it has cleared
- static const uint8_t _gcs_cleared_messages_duration = 5; // seconds
- uint32_t _gcs_cleared_messages_first_sent;
- void handle_threat_gcs_notify(AP_Avoidance::Obstacle *threat);
- AP_Avoidance::Obstacle *most_serious_threat();
- // returns an entry from the MAV_COLLISION_ACTION representative
- // of what the current avoidance handler is up to.
- MAV_COLLISION_ACTION mav_avoidance_action() { return _latest_action; }
- // get target destination that best gets vehicle away from the nearest obstacle
- bool get_destination_perpendicular(const AP_Avoidance::Obstacle *obstacle, Vector3f &newdest_neu, const float wp_speed_xy, const float wp_speed_z, const uint8_t _minimum_avoid_height);
- // get unit vector away from the nearest obstacle
- bool get_vector_perpendicular(const AP_Avoidance::Obstacle *obstacle, Vector3f &vec_neu);
- // helper functions to calculate destination to get us away from obstacle
- // Note: v1 is NED
- static Vector3f perpendicular_xyz(const Location &p1, const Vector3f &v1, const Location &p2);
- static Vector2f perpendicular_xy(const Location &p1, const Vector3f &v1, const Location &p2);
- private:
- void send_collision_all(const AP_Avoidance::Obstacle &threat, MAV_COLLISION_ACTION behaviour) const;
- // constants
- const uint32_t MAX_OBSTACLE_AGE_MS = 5000; // obstacles that have not been heard from for 5 seconds are removed from the list
- const static uint8_t _gcs_notify_interval = 1; // seconds
- // speed below which we will fly directly away from a threat
- // rather than perpendicular to its velocity:
- const uint8_t _low_velocity_threshold = 1; // meters/second
- // check to see if we are initialised (and possibly do initialisation)
- bool check_startup();
- // initialize _obstacle_list
- void init();
- // free _obstacle_list
- void deinit();
- // get unique id for adsb
- uint32_t src_id_for_adsb_vehicle(const AP_ADSB::adsb_vehicle_t &vehicle) const;
- void check_for_threats();
- void update_threat_level(const Location &my_loc,
- const Vector3f &my_vel,
- AP_Avoidance::Obstacle &obstacle);
- // calls into the AP_ADSB library to retrieve vehicle data
- void get_adsb_samples();
- // returns true if the obstacle should be considered more of a
- // threat than the current most serious threat
- bool obstacle_is_more_serious_threat(const AP_Avoidance::Obstacle &obstacle) const;
- // internal variables
- AP_Avoidance::Obstacle *_obstacles;
- uint8_t _obstacles_allocated;
- uint8_t _obstacle_count;
- int8_t _current_most_serious_threat;
- MAV_COLLISION_ACTION _latest_action = MAV_COLLISION_ACTION_NONE;
- // external references
- class AP_ADSB &_adsb;
- // parameters
- AP_Int8 _enabled;
- AP_Int8 _obstacles_max;
- AP_Int8 _fail_action;
- AP_Int8 _fail_recovery;
- AP_Int8 _fail_time_horizon;
- AP_Int16 _fail_distance_xy;
- AP_Int16 _fail_distance_z;
- AP_Int16 _fail_altitude_minimum;
- AP_Int8 _warn_action;
- AP_Int8 _warn_time_horizon;
- AP_Float _warn_distance_xy;
- AP_Float _warn_distance_z;
- // multi-thread support for avoidance
- HAL_Semaphore_Recursive _rsem;
- };
- float closest_approach_xy(const Location &my_loc,
- const Vector3f &my_vel,
- const Location &obstacle_loc,
- const Vector3f &obstacle_vel,
- uint8_t time_horizon);
- float closest_approach_z(const Location &my_loc,
- const Vector3f &my_vel,
- const Location &obstacle_loc,
- const Vector3f &obstacle_vel,
- uint8_t time_horizon);
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