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- #pragma once
- #include <AP_Common/AP_Common.h>
- #include <AP_Math/AP_Math.h>
- class AC_PolyFence_loader
- {
- public:
- // maximum number of fence points we can store in eeprom
- uint8_t max_points() const;
- // create buffer to hold copy of eeprom points in RAM
- // returns nullptr if not enough memory can be allocated
- void* create_point_array(uint8_t element_size);
- // load boundary point from eeprom, returns true on successful load
- bool load_point_from_eeprom(uint16_t i, Vector2l& point);
- // save a fence point to eeprom, returns true on successful save
- bool save_point_to_eeprom(uint16_t i, const Vector2l& point);
- // validate array of boundary points (expressed as either floats or long ints)
- // returns true if boundary is valid
- template <typename T>
- bool boundary_valid(uint16_t num_points, const Vector2<T>* points) const;
- // check if a location (expressed as either floats or long ints) is within the boundary
- // returns true if location is outside the boundary
- template <typename T>
- bool boundary_breached(const Vector2<T>& location, uint16_t num_points, const Vector2<T>* points) const;
- };
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