/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* * ExpandingArray class description * * ExpandingArrayGeneric implements most of the required functionality and is type agnostic allowing smaller overall code size * ExpandingArray is the template and implements the small number of type specific methods * * Elements are organised into "chunks" with each chunk holding "chunk_size" elements * The "chunk_ptrs" array holds pointers to all allocated chunks * * The "expand" function allows expanding the array by a specified number of chunks * The "expand_to_hold" function expands the array (if necessary) to hold at least the specified number of elements * * When the array is expanded up to two memory allocations are required: * 1. if the chunk_ptrs array (which holds points to all allocated chunks) is full, this array will be re-allocated. * During this operation a new copy of the chunk_ptr array will be created with "chunk_ptr_increment" more rows, * the old array's data will be copied to the new array and finally the old array will be freed. * 2. a new chunk will be allocated and a pointer to this new chunk will be added to the chunk_ptrs array * * Warnings: * 1. memset, memcpy, memcmp cannot be used because the individual elements are not guaranteed to be next to each other in memory * 2. operator[] functions do not perform any range checking so max_items() should be used when necessary to avoid out-of-bound memory access * 3. elements_per_chunk (provided in constructor) should be a factor of 2 (i.e. 16, 32, 64) for best performance */ #pragma once #include class AP_ExpandingArrayGeneric { public: AP_ExpandingArrayGeneric(uint16_t element_size, uint16_t elements_per_chunk) : elem_size(element_size), chunk_size(elements_per_chunk) {} ~AP_ExpandingArrayGeneric(void); /* Do not allow copies */ AP_ExpandingArrayGeneric(const AP_ExpandingArrayGeneric &other) = delete; AP_ExpandingArrayGeneric &operator=(const AP_ExpandingArrayGeneric&) = delete; // current maximum number of items (using expand may increase this) uint16_t max_items() const { return chunk_size * chunk_count; } // expand the array by specified number of chunks, returns true on success bool expand(uint16_t num_chunks = 1); // expand to hold at least num_items bool expand_to_hold(uint16_t num_items); protected: const uint16_t elem_size; // number of bytes for each element const uint16_t chunk_size; // the number of T elements in each chunk const uint16_t chunk_ptr_increment = 32; // chunk_ptrs array is grown by this many elements each time it fills typedef uint8_t* chunk_ptr_t; // pointer to a chunk chunk_ptr_t *chunk_ptrs; // array of pointers to allocated chunks uint16_t chunk_count_max; // number of elements in chunk_ptrs array uint16_t chunk_count; // number of allocated chunks }; template class AP_ExpandingArray : public AP_ExpandingArrayGeneric { public: AP_ExpandingArray(uint16_t elements_per_chunk) : AP_ExpandingArrayGeneric(sizeof(T), elements_per_chunk) {} /* Do not allow copies */ AP_ExpandingArray(const AP_ExpandingArray &other) = delete; AP_ExpandingArray &operator=(const AP_ExpandingArray&) = delete; // allow use as an array for assigning to elements. no bounds checking is performed T &operator[](uint16_t i) { const uint16_t chunk_num = i / chunk_size; const uint16_t chunk_index = (i % chunk_size) * elem_size; return (T &)(chunk_ptrs[chunk_num][chunk_index]); } // allow use as an array for accessing elements. no bounds checking is performed const T &operator[](uint16_t i) const { const uint16_t chunk_num = i / chunk_size; const uint16_t chunk_index = (i % chunk_size) * elem_size; return (const T &)(chunk_ptrs[chunk_num][chunk_index]); } };