#include "sockets.h" bool socket_init() { #ifdef _WIN32 /* initialize the socket API */ WSADATA info; if (WSAStartup(MAKEWORD(1, 1), &info) != 0) { fprintf(stderr, "Cannot initialize Winsock.\n"); return false; } #endif return true; } bool socket_set_non_blocking(int fd) { if (fd < 0) return false; #ifdef _WIN32 unsigned long mode = 1; return (ioctlsocket(fd, FIONBIO, &mode) == 0) ? true : false; #else int flags = fcntl(fd, F_GETFL, 0) | O_NONBLOCK; return (fcntl(fd, F_SETFL, flags) == 0) ? true : false; #endif } int socket_accept(int server_fd) { int cfd; struct sockaddr_in client; struct hostent *client_info; #ifndef _WIN32 socklen_t asize; #else int asize; #endif asize = sizeof(struct sockaddr_in); cfd = accept(server_fd, (struct sockaddr *)&client, &asize); if (cfd == -1) { #ifdef _WIN32 int e = WSAGetLastError(); if (e == WSAEWOULDBLOCK) return 0; fprintf(stderr, "Accept error: %d.\n", e); #else if (errno == EWOULDBLOCK) return 0; fprintf(stderr, "Accept error: %d.\n", errno); #endif return -1; } client_info = gethostbyname((char *)inet_ntoa(client.sin_addr)); printf("Accepted connection from: %s.\n", client_info->h_name); return cfd; } bool socket_close(int fd) { #ifdef _WIN32 return (closesocket(fd) == 0) ? true : false; #else return (close(fd) == 0) ? true : false; #endif } bool socket_cleanup() { #ifdef _WIN32 return (WSACleanup() == 0) ? true : false; #else return true; #endif } /* Creates a socket and bind it to port. */ int create_socket_server(int port) { int sfd, rc; struct sockaddr_in address; if (!socket_init()) { fprintf (stderr, "socket_init failed"); return -1; } sfd = socket(AF_INET, SOCK_STREAM, 0); if (sfd == -1) { fprintf(stderr, "Cannot create socket.\n"); return -1; } int one = 1; setsockopt(sfd, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one)); memset(&address, 0, sizeof(struct sockaddr_in)); address.sin_family = AF_INET; address.sin_port = htons((unsigned short)port); address.sin_addr.s_addr = INADDR_ANY; rc = bind(sfd, (struct sockaddr *)&address, sizeof(struct sockaddr)); if (rc == -1) { fprintf(stderr, "Cannot bind port %d.\n", port); socket_close(sfd); return -1; } if (listen(sfd, 1) == -1) { fprintf(stderr, "Cannot listen for connections.\n"); socket_close(sfd); return -1; } printf ("socket initialized at port %d.\n", port); return sfd; }