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- #pragma once
- #include <AP_Math/AP_Math.h>
- class AP_Terrain;
- #define LOCATION_ALT_MAX_M 83000 // maximum altitude (in meters) that can be fit into Location structure's alt field
- class Location
- {
- public:
- uint8_t relative_alt : 1; // 1 if altitude is relative to home
- uint8_t loiter_ccw : 1; // 0 if clockwise, 1 if counter clockwise
- uint8_t terrain_alt : 1; // this altitude is above terrain
- uint8_t origin_alt : 1; // this altitude is above ekf origin
- uint8_t loiter_xtrack : 1; // 0 to crosstrack from center of waypoint, 1 to crosstrack from tangent exit location
- // note that mission storage only stores 24 bits of altitude (~ +/- 83km)
- int32_t alt;
- int32_t lat;
- int32_t lng;
- /// enumeration of possible altitude types
- enum class AltFrame {
- ABSOLUTE = 0,
- ABOVE_HOME = 1,
- ABOVE_ORIGIN = 2,
- ABOVE_TERRAIN = 3
- };
- /// constructors
- Location();
- Location(int32_t latitude, int32_t longitude, int32_t alt_in_cm, AltFrame frame);
- Location(const Vector3f &ekf_offset_neu);
- static void set_terrain(AP_Terrain* terrain) { _terrain = terrain; }
- // set altitude
- void set_alt_cm(int32_t alt_cm, AltFrame frame);
- // get altitude (in cm) in the desired frame
- // returns false on failure to get altitude in the desired frame which
- // can only happen if the original frame or desired frame is above-terrain
- bool get_alt_cm(AltFrame desired_frame, int32_t &ret_alt_cm) const WARN_IF_UNUSED;
- // get altitude frame
- AltFrame get_alt_frame() const;
- // converts altitude to new frame
- // returns false on failure to convert which can only happen if
- // the original frame or desired frame is above-terrain
- bool change_alt_frame(AltFrame desired_frame);
- // get position as a vector from origin (x,y only or x,y,z)
- // return false on failure to get the vector which can only
- // happen if the EKF origin has not been set yet
- // x, y and z are in centimetres
- bool get_vector_xy_from_origin_NE(Vector2f &vec_ne) const WARN_IF_UNUSED;
- bool get_vector_from_origin_NEU(Vector3f &vec_neu) const WARN_IF_UNUSED;
- // return distance in meters between two locations
- float get_distance(const struct Location &loc2) const;
- // return the distance in meters in North/East/Down plane as a N/E/D vector to loc2
- Vector3f get_distance_NED(const Location &loc2) const;
- // return the distance in meters in North/East plane as a N/E vector to loc2
- Vector2f get_distance_NE(const Location &loc2) const;
- // extrapolate latitude/longitude given distances (in meters) north and east
- void offset(float ofs_north, float ofs_east);
- // extrapolate latitude/longitude given bearing and distance
- void offset_bearing(float bearing, float distance);
- // longitude_scale - returns the scaler to compensate for
- // shrinking longitude as you move north or south from the equator
- // Note: this does not include the scaling to convert
- // longitude/latitude points to meters or centimeters
- float longitude_scale() const;
- bool is_zero(void) const WARN_IF_UNUSED;
- void zero(void);
- // return bearing in centi-degrees from location to loc2
- int32_t get_bearing_to(const struct Location &loc2) const;
- // check if lat and lng match. Ignore altitude and options
- bool same_latlon_as(const Location &loc2) const;
- /*
- * convert invalid waypoint with useful data. return true if location changed
- */
- bool sanitize(const struct Location &defaultLoc);
- // return true when lat and lng are within range
- bool check_latlng() const;
- // see if location is past a line perpendicular to
- // the line between point1 and point2 and passing through point2.
- // If point1 is our previous waypoint and point2 is our target waypoint
- // then this function returns true if we have flown past
- // the target waypoint
- bool past_interval_finish_line(const Location &point1, const Location &point2) const;
- /*
- return the proportion we are along the path from point1 to
- point2, along a line parallel to point1<->point2.
- This will be more than 1 if we have passed point2
- */
- float line_path_proportion(const Location &point1, const Location &point2) const;
- bool initialised() const { return (lat !=0 || lng != 0); }
- private:
- static AP_Terrain *_terrain;
- // scaling factor from 1e-7 degrees to meters at equator
- // == 1.0e-7 * DEG_TO_RAD * RADIUS_OF_EARTH
- static constexpr float LOCATION_SCALING_FACTOR = 0.011131884502145034f;
- // inverse of LOCATION_SCALING_FACTOR
- static constexpr float LOCATION_SCALING_FACTOR_INV = 89.83204953368922f;
- };
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