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- /*
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /*
- handle checking mission points for terrain data
- */
- #include <AP_HAL/AP_HAL.h>
- #include <AP_Common/AP_Common.h>
- #include <AP_Math/AP_Math.h>
- #include <AP_Rally/AP_Rally.h>
- #include <GCS_MAVLink/GCS_MAVLink.h>
- #include <GCS_MAVLink/GCS.h>
- #include "AP_Terrain.h"
- #include <AP_GPS/AP_GPS.h>
- #if AP_TERRAIN_AVAILABLE
- extern const AP_HAL::HAL& hal;
- /*
- check that we have fetched all mission terrain data
- */
- void AP_Terrain::update_mission_data(void)
- {
- if (last_mission_change_ms != mission.last_change_time_ms() ||
- last_mission_spacing != grid_spacing) {
- // the mission has changed - start again
- next_mission_index = 1;
- next_mission_pos = 0;
- last_mission_change_ms = mission.last_change_time_ms();
- last_mission_spacing = grid_spacing;
- }
- if (next_mission_index == 0) {
- // nothing to do
- return;
- }
- uint16_t pending, loaded;
- get_statistics(pending, loaded);
- if (pending && AP::gps().status() >= AP_GPS::GPS_OK_FIX_3D) {
- // wait till we have fully filled the current set of grids
- return;
- }
- // don't do more than 20 waypoints at a time, to prevent too much
- // CPU usage
- for (uint8_t i=0; i<20; i++) {
- // get next mission command
- AP_Mission::Mission_Command cmd;
- if (!mission.read_cmd_from_storage(next_mission_index, cmd)) {
- // nothing more to do
- next_mission_index = 0;
- return;
- }
- // we only want nav waypoint commands. That should be enough to
- // prefill the terrain data and makes many things much simpler
- while ((cmd.id != MAV_CMD_NAV_WAYPOINT &&
- cmd.id != MAV_CMD_NAV_SPLINE_WAYPOINT) ||
- (cmd.content.location.lat == 0 && cmd.content.location.lng == 0)) {
- next_mission_index++;
- if (!mission.read_cmd_from_storage(next_mission_index, cmd)) {
- // nothing more to do
- next_mission_index = 0;
- next_mission_pos = 0;
- return;
- }
- }
- // we will fetch 5 points around the waypoint. Four at 10 grid
- // spacings away at 45, 135, 225 and 315 degrees, and the
- // point itself
- if (next_mission_pos != 4) {
- cmd.content.location.offset_bearing(45+90*next_mission_pos, grid_spacing.get() * 10);
- }
- // we have a mission command to check
- float height;
- if (!height_amsl(cmd.content.location, height, false)) {
- // if we can't get data for a mission item then return and
- // check again next time
- return;
- }
- next_mission_pos++;
- if (next_mission_pos == 5) {
- #if TERRAIN_DEBUG
- hal.console->printf("checked waypoint %u\n", (unsigned)next_mission_index);
- #endif
- // move to next waypoint
- next_mission_index++;
- next_mission_pos = 0;
- }
- }
- }
- /*
- check that we have fetched all rally terrain data
- */
- void AP_Terrain::update_rally_data(void)
- {
- const AP_Rally *rally = AP::rally();
- if (rally == nullptr) {
- return;
- }
- if (last_rally_change_ms != rally->last_change_time_ms() ||
- last_rally_spacing != grid_spacing) {
- // a rally point has changed - start again
- next_rally_index = 1;
- last_rally_change_ms = rally->last_change_time_ms();
- last_rally_spacing = grid_spacing;
- }
- if (next_rally_index == 0) {
- // nothing to do
- return;
- }
- uint16_t pending, loaded;
- get_statistics(pending, loaded);
- if (pending && AP::gps().status() >= AP_GPS::GPS_OK_FIX_3D) {
- // wait till we have fully filled the current set of grids
- return;
- }
- while (true) {
- // get next rally point
- struct RallyLocation rp;
- if (!rally->get_rally_point_with_index(next_rally_index, rp)) {
- // nothing more to do
- next_rally_index = 0;
- return;
- }
- Location loc;
- loc.lat = rp.lat;
- loc.lng = rp.lng;
- float height;
- if (!height_amsl(loc, height, false)) {
- // if we can't get data for a rally item then return and
- // check again next time
- return;
- }
- #if TERRAIN_DEBUG
- hal.console->printf("checked rally point %u\n", (unsigned)next_rally_index);
- #endif
- // move to next rally point
- next_rally_index++;
- }
- }
- #endif // AP_TERRAIN_AVAILABLE
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