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- /*
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include <AP_Common/AP_Common.h>
- #include <AP_Param/AP_Param.h>
- #include <setjmp.h>
- #include <AP_Filesystem/posix_compat.h>
- #include "lua_bindings.h"
- class lua_scripts
- {
- public:
- lua_scripts(const AP_Int32 &vm_steps, const AP_Int32 &heap_size, const AP_Int8 &debug_level);
- /* Do not allow copies */
- lua_scripts(const lua_scripts &other) = delete;
- lua_scripts &operator=(const lua_scripts&) = delete;
- // run scripts, does not return unless an error occured
- void run(void);
- static bool overtime; // script exceeded it's execution slot, and we are bailing out
- private:
- typedef struct script_info {
- int lua_ref; // reference to the loaded script object
- uint64_t next_run_ms; // time (in milliseconds) the script should next be run at
- char *name; // filename for the script // FIXME: This information should be available from Lua
- script_info *next;
- } script_info;
- script_info *load_script(lua_State *L, char *filename);
- void load_all_scripts_in_dir(lua_State *L, const char *dirname);
- void run_next_script(lua_State *L);
- void remove_script(lua_State *L, script_info *script);
- // reschedule the script for execution. It is assumed the script is not in the list already
- void reschedule_script(script_info *script);
- script_info *scripts; // linked list of scripts to be run, sorted by next run time (soonest first)
- // hook will be run when CPU time for a script is exceeded
- // it must be static to be passed to the C API
- static void hook(lua_State *L, lua_Debug *ar);
- // lua panic handler, will jump back to the start of run
- static int atpanic(lua_State *L);
- static jmp_buf panic_jmp;
- lua_State *lua_state;
- const AP_Int32 & _vm_steps;
- const AP_Int8 & _debug_level;
- static void *alloc(void *ud, void *ptr, size_t osize, size_t nsize);
- static void *_heap;
- };
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