lua_boxed_numerics.h 212 B

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  1. #pragma once
  2. #include "lua/src/lua.hpp"
  3. int new_uint32_t(lua_State *L);
  4. uint32_t *check_uint32_t(lua_State *L, int arg);
  5. void load_boxed_numerics(lua_State *L);
  6. void load_boxed_numerics_sandbox(lua_State *L);