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- #pragma once
- #include <AC_WPNav/AC_WPNav.h>
- #include <AC_Avoidance/AP_OAPathPlanner.h>
- class AC_WPNav_OA : public AC_WPNav
- {
- public:
- /// Constructor
- AC_WPNav_OA(const AP_InertialNav& inav, const AP_AHRS_View& ahrs, AC_PosControl& pos_control, const AC_AttitudeControl& attitude_control);
- // returns object avoidance adjusted wp location using location class
- // returns false if unable to convert from target vector to global coordinates
- bool get_oa_wp_destination(Location& destination) const override;
- /// set origin and destination waypoints using position vectors (distance from ekf origin in cm)
- /// terrain_alt should be true if origin.z and destination.z are desired altitudes above terrain (false if these are alt-above-ekf-origin)
- /// returns false on failure (likely caused by missing terrain data)
- bool set_wp_origin_and_destination(const Vector3f& origin, const Vector3f& destination, bool terrain_alt = false) override;
- /// get horizontal distance to destination in cm
- /// always returns distance to final destination (i.e. does not use oa adjusted destination)
- float get_wp_distance_to_destination() const override;
- /// get bearing to next waypoint in centi-degrees
- /// always returns bearing to final destination (i.e. does not use oa adjusted destination)
- int32_t get_wp_bearing_to_destination() const override;
- /// true when we have come within RADIUS cm of the final destination
- bool reached_wp_destination() const override;
- /// run the wp controller
- bool update_wpnav() override;
- protected:
- // oa path planning variables
- AP_OAPathPlanner::OA_RetState _oa_state; // state of object avoidance, if OA_SUCCESS we use _oa_destination to avoid obstacles
- Vector3f _origin_oabak; // backup of _origin so it can be restored when oa completes
- Vector3f _destination_oabak; // backup of _destination so it can be restored when oa completes
- Location _oa_destination; // intermediate destination during avoidance
- };
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