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- /*
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <AP_Math/AP_Math.h>
- #include <AP_HAL/AP_HAL.h>
- #include "AR_WPNav.h"
- extern const AP_HAL::HAL& hal;
- #define AR_WPNAV_TIMEOUT_MS 100
- #define AR_WPNAV_SPEED_DEFAULT 2.0f
- #define AR_WPNAV_RADIUS_DEFAULT 2.0f
- #define AR_WPNAV_OVERSHOOT_DEFAULT 2.0f
- #define AR_WPNAV_PIVOT_ANGLE_DEFAULT 60
- #define AR_WPNAV_PIVOT_RATE_DEFAULT 90
- const AP_Param::GroupInfo AR_WPNav::var_info[] = {
- // @Param: SPEED
- // @DisplayName: Waypoint speed default
- // @Description: Waypoint speed default
- // @Units: m/s
- // @Range: 0 100
- // @Increment: 0.1
- // @User: Standard
- AP_GROUPINFO("SPEED", 1, AR_WPNav, _speed_max, AR_WPNAV_SPEED_DEFAULT),
- // @Param: RADIUS
- // @DisplayName: Waypoint radius
- // @Description: The distance in meters from a waypoint when we consider the waypoint has been reached. This determines when the vehicle will turn toward the next waypoint.
- // @Units: m
- // @Range: 0 100
- // @Increment: 0.1
- // @User: Standard
- AP_GROUPINFO("RADIUS", 2, AR_WPNav, _radius, AR_WPNAV_RADIUS_DEFAULT),
- // @Param: OVERSHOOT
- // @DisplayName: Waypoint overshoot maximum
- // @Description: Waypoint overshoot maximum in meters. The vehicle will attempt to stay within this many meters of the track as it completes one waypoint and moves to the next.
- // @Units: m
- // @Range: 0 10
- // @Increment: 0.1
- // @User: Standard
- AP_GROUPINFO("OVERSHOOT", 3, AR_WPNav, _overshoot, AR_WPNAV_OVERSHOOT_DEFAULT),
- // @Param: PIVOT_ANGLE
- // @DisplayName: Waypoint Pivot Angle
- // @Description: Pivot when the difference bewteen the vehicle's heading and it's target heading is more than this many degrees. Set to zero to disable pivot turns
- // @Units: deg
- // @Range: 0 360
- // @Increment: 1
- // @User: Standard
- AP_GROUPINFO("PIVOT_ANGLE", 4, AR_WPNav, _pivot_angle, AR_WPNAV_PIVOT_ANGLE_DEFAULT),
- // @Param: PIVOT_RATE
- // @DisplayName: Waypoint Pivot Turn Rate
- // @Description: Turn rate during pivot turns
- // @Units: deg/s
- // @Range: 0 360
- // @Increment: 1
- // @User: Standard
- AP_GROUPINFO("PIVOT_RATE", 5, AR_WPNav, _pivot_rate, AR_WPNAV_PIVOT_RATE_DEFAULT),
- // @Param: SPEED_MIN
- // @DisplayName: Waypoint speed minimum
- // @Description: Vehicle will not slow below this speed for corners. Should be set to boat's plane speed. Does not apply to pivot turns.
- // @Units: m/s
- // @Range: 0 100
- // @Increment: 0.1
- // @User: Standard
- AP_GROUPINFO("SPEED_MIN", 6, AR_WPNav, _speed_min, 0),
- AP_GROUPEND
- };
- AR_WPNav::AR_WPNav(AR_AttitudeControl& atc, AP_Navigation& nav_controller) :
- _atc(atc),
- _nav_controller(nav_controller)
- {
- AP_Param::setup_object_defaults(this, var_info);
- }
- // update navigation
- void AR_WPNav::update(float dt)
- {
- // exit immediately if no current location, origin or destination
- Location current_loc;
- float speed;
- if (!hal.util->get_soft_armed() || !_orig_and_dest_valid || !AP::ahrs().get_position(current_loc) || !_atc.get_forward_speed(speed)) {
- _desired_speed_limited = _atc.get_desired_speed_accel_limited(0.0f, dt);
- _desired_turn_rate_rads = 0.0f;
- return;
- }
- // if no recent calls initialise desired_speed_limited to current speed
- if (!is_active()) {
- _desired_speed_limited = speed;
- }
- _last_update_ms = AP_HAL::millis();
- // run path planning around obstacles
- bool stop_vehicle = false;
- AP_OAPathPlanner *oa = AP_OAPathPlanner::get_singleton();
- if (oa != nullptr) {
- const AP_OAPathPlanner::OA_RetState oa_retstate = oa->mission_avoidance(current_loc, _origin, _destination, _oa_origin, _oa_destination);
- switch (oa_retstate) {
- case AP_OAPathPlanner::OA_NOT_REQUIRED:
- _oa_active = false;
- break;
- case AP_OAPathPlanner::OA_PROCESSING:
- case AP_OAPathPlanner::OA_ERROR:
- // during processing or in case of error, slow vehicle to a stop
- stop_vehicle = true;
- _oa_active = false;
- break;
- case AP_OAPathPlanner::OA_SUCCESS:
- _oa_active = true;
- break;
- }
- }
- if (!_oa_active) {
- _oa_origin = _origin;
- _oa_destination = _destination;
- }
- update_distance_and_bearing_to_destination();
- // check if vehicle has reached the destination
- const bool near_wp = _distance_to_destination <= _radius;
- const bool past_wp = !_oa_active && current_loc.past_interval_finish_line(_origin, _destination);
- if (!_reached_destination && (near_wp || past_wp)) {
- _reached_destination = true;
- }
- // handle stopping vehicle if avoidance has failed
- if (stop_vehicle) {
- // decelerate to speed to zero and set turn rate to zero
- _desired_speed_limited = _atc.get_desired_speed_accel_limited(0.0f, dt);
- _desired_lat_accel = 0.0f;
- _desired_turn_rate_rads = 0.0f;
- return;
- }
- // calculate the required turn of the wheels
- update_steering(current_loc, speed);
- // calculate desired speed
- update_desired_speed(dt);
- }
- // set desired location
- bool AR_WPNav::set_desired_location(const struct Location& destination, float next_leg_bearing_cd)
- {
- // set origin to last destination if waypoint controller active
- if (is_active() && _orig_and_dest_valid && _reached_destination) {
- _origin = _destination;
- } else {
- // otherwise use reasonable stopping point
- if (!get_stopping_location(_origin)) {
- return false;
- }
- }
- // initialise some variables
- _oa_origin = _origin;
- _oa_destination = _destination = destination;
- _orig_and_dest_valid = true;
- _reached_destination = false;
- update_distance_and_bearing_to_destination();
- // set final desired speed
- _desired_speed_final = 0.0f;
- if (!is_equal(next_leg_bearing_cd, AR_WPNAV_HEADING_UNKNOWN)) {
- const float curr_leg_bearing_cd = _origin.get_bearing_to(_destination);
- const float turn_angle_cd = wrap_180_cd(next_leg_bearing_cd - curr_leg_bearing_cd);
- if (fabsf(turn_angle_cd) < 10.0f) {
- // if turning less than 0.1 degrees vehicle can continue at full speed
- // we use 0.1 degrees instead of zero to avoid divide by zero in calcs below
- _desired_speed_final = _desired_speed;
- } else if (use_pivot_steering_at_next_WP(turn_angle_cd)) {
- // pivoting so we will stop
- _desired_speed_final = 0.0f;
- } else {
- // calculate maximum speed that keeps overshoot within bounds
- const float radius_m = fabsf(_overshoot / (cosf(radians(turn_angle_cd * 0.01f)) - 1.0f));
- _desired_speed_final = MIN(_desired_speed, safe_sqrt(_turn_max_mss * radius_m));
- // ensure speed does not fall below minimum
- apply_speed_min(_desired_speed_final);
- }
- }
- return true;
- }
- // set desired location to a reasonable stopping point, return true on success
- bool AR_WPNav::set_desired_location_to_stopping_location()
- {
- Location stopping_loc;
- if (!get_stopping_location(stopping_loc)) {
- return false;
- }
- return set_desired_location(stopping_loc);
- }
- // set desired location as offset from the EKF origin, return true on success
- bool AR_WPNav::set_desired_location_NED(const Vector3f& destination, float next_leg_bearing_cd)
- {
- // initialise destination to ekf origin
- Location destination_ned;
- if (!AP::ahrs().get_origin(destination_ned)) {
- return false;
- }
- // apply offset
- destination_ned.offset(destination.x, destination.y);
- return set_desired_location(destination_ned, next_leg_bearing_cd);
- }
- // calculate vehicle stopping point using current location, velocity and maximum acceleration
- bool AR_WPNav::get_stopping_location(Location& stopping_loc)
- {
- Location current_loc;
- if (!AP::ahrs().get_position(current_loc)) {
- return false;
- }
- // get current velocity vector and speed
- const Vector2f velocity = AP::ahrs().groundspeed_vector();
- const float speed = velocity.length();
- // avoid divide by zero
- if (!is_positive(speed)) {
- stopping_loc = current_loc;
- return true;
- }
- // get stopping distance in meters
- const float stopping_dist = _atc.get_stopping_distance(speed);
- // calculate stopping position from current location in meters
- const Vector2f stopping_offset = velocity.normalized() * stopping_dist;
- stopping_loc = current_loc;
- stopping_loc.offset(stopping_offset.x, stopping_offset.y);
- return true;
- }
- // returns true if vehicle should pivot turn at next waypoint
- bool AR_WPNav::use_pivot_steering_at_next_WP(float yaw_error_cd) const
- {
- // check cases where we clearly cannot use pivot steering
- if (!_pivot_possible || _pivot_angle <= 0) {
- return false;
- }
- // if error is larger than _pivot_angle then use pivot steering at next WP
- if (fabsf(yaw_error_cd) * 0.01f > _pivot_angle) {
- return true;
- }
- return false;
- }
- // returns true if vehicle should pivot immediately (because heading error is too large)
- bool AR_WPNav::use_pivot_steering(float yaw_error_cd)
- {
- // check cases where we clearly cannot use pivot steering
- if (!_pivot_possible || (_pivot_angle <= 0)) {
- _pivot_active = false;
- return false;
- }
- // calc bearing error
- const float yaw_error = fabsf(yaw_error_cd) * 0.01f;
- // if error is larger than _pivot_angle start pivot steering
- if (yaw_error > _pivot_angle) {
- _pivot_active = true;
- return true;
- }
- // if within 10 degrees of the target heading, exit pivot steering
- if (yaw_error < 10.0f) {
- _pivot_active = false;
- return false;
- }
- // by default stay in
- return _pivot_active;
- }
- // true if update has been called recently
- bool AR_WPNav::is_active() const
- {
- return ((AP_HAL::millis() - _last_update_ms) < AR_WPNAV_TIMEOUT_MS);
- }
- // update distance from vehicle's current position to destination
- void AR_WPNav::update_distance_and_bearing_to_destination()
- {
- // if no current location leave distance unchanged
- Location current_loc;
- if (!_orig_and_dest_valid || !AP::ahrs().get_position(current_loc)) {
- _distance_to_destination = 0.0f;
- _wp_bearing_cd = 0.0f;
- // update OA adjusted values
- _oa_distance_to_destination = 0.0f;
- _oa_wp_bearing_cd = 0.0f;
- return;
- }
- _distance_to_destination = current_loc.get_distance(_destination);
- _wp_bearing_cd = current_loc.get_bearing_to(_destination);
- // update OA adjusted values
- if (_oa_active) {
- _oa_distance_to_destination = current_loc.get_distance(_oa_destination);
- _oa_wp_bearing_cd = current_loc.get_bearing_to(_oa_destination);
- } else {
- _oa_distance_to_destination = _distance_to_destination;
- _oa_wp_bearing_cd = _wp_bearing_cd;
- }
- }
- // calculate steering output to drive along line from origin to destination waypoint
- // relies on update_distance_and_bearing_to_destination being called first so _wp_bearing_cd has been updated
- void AR_WPNav::update_steering(const Location& current_loc, float current_speed)
- {
- // calculate yaw error for determining if vehicle should pivot towards waypoint
- float yaw_cd = _reversed ? wrap_360_cd(_oa_wp_bearing_cd + 18000) : _oa_wp_bearing_cd;
- float yaw_error_cd = wrap_180_cd(yaw_cd - AP::ahrs().yaw_sensor);
- // calculate desired turn rate and update desired heading
- if (use_pivot_steering(yaw_error_cd)) {
- _cross_track_error = 0.0f;
- _desired_heading_cd = yaw_cd;
- _desired_lat_accel = 0.0f;
- _desired_turn_rate_rads = _atc.get_turn_rate_from_heading(radians(yaw_cd * 0.01f), radians(_pivot_rate));
- } else {
- // run L1 controller
- _nav_controller.set_reverse(_reversed);
- _nav_controller.update_waypoint(_reached_destination ? current_loc : _oa_origin, _oa_destination, _radius);
- // retrieve lateral acceleration, heading back towards line and crosstrack error
- _desired_lat_accel = constrain_float(_nav_controller.lateral_acceleration(), -_turn_max_mss, _turn_max_mss);
- _desired_heading_cd = wrap_360_cd(_nav_controller.nav_bearing_cd());
- if (_reversed) {
- _desired_lat_accel *= -1.0f;
- _desired_heading_cd = wrap_360_cd(_desired_heading_cd + 18000);
- }
- _cross_track_error = _nav_controller.crosstrack_error();
- _desired_turn_rate_rads = _atc.get_turn_rate_from_lat_accel(_desired_lat_accel, current_speed);
- }
- }
- // calculated desired speed(in m/s) based on yaw error and lateral acceleration and/or distance to a waypoint
- // relies on update_distance_and_bearing_to_destination and update_steering being run so these internal members
- // have been updated: _oa_wp_bearing_cd, _cross_track_error, _oa_distance_to_destination
- void AR_WPNav::update_desired_speed(float dt)
- {
- // reduce speed to zero during pivot turns
- if (_pivot_active) {
- // decelerate to zero
- _desired_speed_limited = _atc.get_desired_speed_accel_limited(0.0f, dt);
- return;
- }
- // accelerate desired speed towards max
- float des_speed_lim = _atc.get_desired_speed_accel_limited(_reversed ? -_desired_speed : _desired_speed, dt);
- // reduce speed to limit overshoot from line between origin and destination
- // calculate number of degrees vehicle must turn to face waypoint
- float ahrs_yaw_sensor = AP::ahrs().yaw_sensor;
- const float heading_cd = is_negative(des_speed_lim) ? wrap_180_cd(ahrs_yaw_sensor + 18000) : ahrs_yaw_sensor;
- const float wp_yaw_diff_cd = wrap_180_cd(_oa_wp_bearing_cd - heading_cd);
- const float turn_angle_rad = fabsf(radians(wp_yaw_diff_cd * 0.01f));
- // calculate distance from vehicle to line + wp_overshoot
- const float line_yaw_diff = wrap_180_cd(_oa_origin.get_bearing_to(_oa_destination) - heading_cd);
- const float dist_from_line = fabsf(_cross_track_error);
- const bool heading_away = is_positive(line_yaw_diff) == is_positive(_cross_track_error);
- const float wp_overshoot_adj = heading_away ? -dist_from_line : dist_from_line;
- // calculate radius of circle that touches vehicle's current position and heading and target position and heading
- float radius_m = 999.0f;
- const float radius_calc_denom = fabsf(1.0f - cosf(turn_angle_rad));
- if (!is_zero(radius_calc_denom)) {
- radius_m = MAX(0.0f, _overshoot + wp_overshoot_adj) / radius_calc_denom;
- }
- // calculate and limit speed to allow vehicle to stay on circle
- const float overshoot_speed_max = safe_sqrt(_turn_max_mss * MAX(_turn_radius, radius_m));
- des_speed_lim = constrain_float(des_speed_lim, -overshoot_speed_max, overshoot_speed_max);
- // ensure speed does not fall below minimum
- apply_speed_min(des_speed_lim);
- // limit speed based on distance to waypoint and max acceleration/deceleration
- if (is_positive(_oa_distance_to_destination) && is_positive(_atc.get_decel_max())) {
- const float dist_speed_max = safe_sqrt(2.0f * _oa_distance_to_destination * _atc.get_decel_max() + sq(_desired_speed_final));
- des_speed_lim = constrain_float(des_speed_lim, -dist_speed_max, dist_speed_max);
- }
- _desired_speed_limited = des_speed_lim;
- }
- // settor to allow vehicle code to provide turn related param values to this library (should be updated regularly)
- void AR_WPNav::set_turn_params(float turn_max_g, float turn_radius, bool pivot_possible)
- {
- _turn_max_mss = turn_max_g * GRAVITY_MSS;
- _turn_radius = turn_radius;
- _pivot_possible = pivot_possible;
- }
- // set default overshoot (used for sailboats)
- void AR_WPNav::set_default_overshoot(float overshoot)
- {
- _overshoot.set_default(overshoot);
- }
- // adjust speed to ensure it does not fall below value held in SPEED_MIN
- void AR_WPNav::apply_speed_min(float &desired_speed)
- {
- if (!is_positive(_speed_min)) {
- return;
- }
- float speed_min = MIN(_speed_min, _speed_max);
- // ensure speed does not fall below minimum
- if (fabsf(desired_speed) < speed_min) {
- desired_speed = is_negative(desired_speed) ? -speed_min : speed_min;
- }
- }
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