/// @file AP_Rally.h /// @brief Handles rally point storage, retrieval and lookup /* * The AP_Rally library: * * Initial implementation: Michael Day, September 2013 * Moved to AP_Rally lib: Andrew Chapman April 2014 * * - responsible for managing a list of rally points * - reads and writes the rally points to storage * - provides access to the rally points, including logic to find the nearest one * */ #pragma once #include #include #include struct PACKED RallyLocation { int32_t lat; //Latitude * 10^7 int32_t lng; //Longitude * 10^7 int16_t alt; //transit altitude (and loiter altitude) in meters (absolute); int16_t break_alt; //when autolanding, break out of loiter at this alt (meters) uint16_t land_dir; //when the time comes to auto-land, try to land in this direction (centidegrees) uint8_t flags; //bit 0 = seek favorable winds when choosing a landing poi //bit 1 = do auto land after arriving //all other bits are for future use. }; /// @class AP_Rally /// @brief Object managing Rally Points class AP_Rally { public: AP_Rally(); /* Do not allow copies */ AP_Rally(const AP_Rally &other) = delete; AP_Rally &operator=(const AP_Rally&) = delete; // data handling bool get_rally_point_with_index(uint8_t i, RallyLocation &ret) const; bool set_rally_point_with_index(uint8_t i, const RallyLocation &rallyLoc); uint8_t get_rally_total() const { return (uint8_t)_rally_point_total_count; } uint8_t get_rally_max(void) const { const uint16_t ret = _storage.size() / uint16_t(sizeof(RallyLocation)); if (ret > 255) { return 255; } return (uint8_t)ret; } // reduce point count: void truncate(uint8_t num); // append a rally point to the list bool append(const RallyLocation &loc) WARN_IF_UNUSED; float get_rally_limit_km() const { return _rally_limit_km; } Location rally_location_to_location(const RallyLocation &ret) const; // logic handling Location calc_best_rally_or_home_location(const Location ¤t_loc, float rtl_home_alt) const; bool find_nearest_rally_point(const Location &myloc, RallyLocation &ret) const; // last time rally points changed uint32_t last_change_time_ms(void) const { return _last_change_time_ms; } // parameter block static const struct AP_Param::GroupInfo var_info[]; // get singleton instance static AP_Rally *get_singleton() { return _singleton; } private: static AP_Rally *_singleton; virtual bool is_valid(const Location &rally_point) const { return true; } static StorageAccess _storage; // parameters AP_Int8 _rally_point_total_count; AP_Float _rally_limit_km; AP_Int8 _rally_incl_home; uint32_t _last_change_time_ms = 0xFFFFFFFF; }; namespace AP { AP_Rally *rally(); };