/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ // /// @file ModeFilter.h /// @brief A class to apply a mode filter which is basically picking the median value from the last x samples /// the filter size (i.e buffer size) should always be an odd number #pragma once #include #include "FilterClass.h" #include "FilterWithBuffer.h" template class ModeFilter : public FilterWithBuffer { public: ModeFilter(uint8_t return_element); // apply - Add a new raw value to the filter, retrieve the filtered result virtual T apply(T sample) override; // get - get latest filtered value from filter (equal to the value returned by latest call to apply method) virtual T get() const { return _output; } private: // private methods uint8_t _return_element; T _output; void isort(T sample, bool drop_high_sample); bool drop_high_sample; // switch to determine whether to drop the highest or lowest sample when new value arrives }; // Typedef for convenience typedef ModeFilter ModeFilterInt8_Size3; typedef ModeFilter ModeFilterInt8_Size4; typedef ModeFilter ModeFilterInt8_Size5; typedef ModeFilter ModeFilterInt8_Size6; typedef ModeFilter ModeFilterInt8_Size7; typedef ModeFilter ModeFilterUInt8_Size3; typedef ModeFilter ModeFilterUInt8_Size4; typedef ModeFilter ModeFilterUInt8_Size5; typedef ModeFilter ModeFilterUInt8_Size6; typedef ModeFilter ModeFilterUInt8_Size7; typedef ModeFilter ModeFilterInt16_Size3; typedef ModeFilter ModeFilterInt16_Size4; typedef ModeFilter ModeFilterInt16_Size5; typedef ModeFilter ModeFilterInt16_Size6; typedef ModeFilter ModeFilterInt16_Size7; typedef ModeFilter ModeFilterUInt16_Size3; typedef ModeFilter ModeFilterUInt16_Size4; typedef ModeFilter ModeFilterUInt16_Size5; typedef ModeFilter ModeFilterUInt16_Size6; typedef ModeFilter ModeFilterUInt16_Size7; typedef ModeFilter ModeFilterFloat_Size3; typedef ModeFilter ModeFilterFloat_Size4; typedef ModeFilter ModeFilterFloat_Size5; typedef ModeFilter ModeFilterFloat_Size6; typedef ModeFilter ModeFilterFloat_Size7; // Constructor ////////////////////////////////////////////////////////////// template ModeFilter::ModeFilter(uint8_t return_element) : FilterWithBuffer(), _return_element(return_element), drop_high_sample(true) { // ensure we have a valid return_nth_element value. if not, revert to median if( _return_element >= FILTER_SIZE ) _return_element = FILTER_SIZE / 2; }; // Public Methods ////////////////////////////////////////////////////////////// template T ModeFilter:: apply(T sample) { // insert the new items into the samples buffer isort(sample, drop_high_sample); // next time drop from the other end of the sample buffer drop_high_sample = !drop_high_sample; // return results if( FilterWithBuffer::sample_index < FILTER_SIZE ) { // middle sample if buffer is not yet full return _output = FilterWithBuffer::samples[(FilterWithBuffer::sample_index / 2)]; }else{ // return element specified by user in constructor return _output = FilterWithBuffer::samples[_return_element]; } } // // insertion sort - takes a new sample and pushes it into the sample array // drops either the highest or lowest sample depending on the 'drop_high_sample' parameter // template void ModeFilter:: isort(T new_sample, bool drop_high) { int8_t i; // if the buffer isn't full simply increase the #items in the buffer (i.e. sample_index) // the rest is the same as dropping the high sample if( FilterWithBuffer::sample_index < FILTER_SIZE ) { FilterWithBuffer::sample_index++; drop_high = true; } if( drop_high ) { // drop highest sample from the buffer to make room for our new sample // start from top. Note: sample_index always points to the next open space so we start from sample_index-1 i = FilterWithBuffer::sample_index-1; // if the next element is higher than our new sample, push it up one position while(i > 0 && FilterWithBuffer::samples[i-1] > new_sample) { FilterWithBuffer::samples[i] = FilterWithBuffer::samples[i-1]; i--; } // add our new sample to the buffer FilterWithBuffer::samples[i] = new_sample; }else{ // drop lowest sample from the buffer to make room for our new sample // start from the bottom i = 0; // if the element is lower than our new sample, push it down one position while( FilterWithBuffer::samples[i+1] < new_sample && i < FilterWithBuffer::sample_index-1 ) { FilterWithBuffer::samples[i] = FilterWithBuffer::samples[i+1]; i++; } // add our new sample to the buffer FilterWithBuffer::samples[i] = new_sample; } }